Sharkyboy it is =D

General / 02 April 2021

working on a new slotgame (for work) with lots of selfbuild 3D assats
and im starting to share some of it (as fare as i can)


soooo..... having fun making a shark in maya and zbrush =D its not so often that i get the chance to learn a bit more 3D so jumping head in to it =D

realy love the zbrush zmodle tools but mutch to learn i have ...<O.o>


and also substance for textures phuu


at least textures starting to look great, blending handpaintet textures from photoshop with substance seams to pay off =)

and i forgott how it feels to make animation points rig on stuff (im not so god at it )
last time was on the bird for my proposal so im a bit out of practice

but now finaly done

now to next stage: lighting and scene building

boi i hate volominetrik lights in arnold(maya) maybe i could make a script with filesource to get it work better .....
its to mutch work to get it right and whater likeish
but i love this little shot of it it shows how little you need to get it allrady to look great but we need more but i noticed
sharkboy seams a bit lonly do ....
maybe he needs some friends to swimm along


well lets make some friends and see how sharkyboy could be a happy little fishy =D
 
update is following =D
chears MXG