Michael Gruber
Michael Gruber
Art Direktor / Game Art Designer @ Merkur Excellence
Graz, Austria

Summary

Art Direktor

Merkur Excellence
Feb. 2025 - Current

In the creation of captivating 2D and 3D digital art for various gaming genres, including casino games, slot games, casual games, and bonus games. With a comprehensive skill set, I oversee the entire graphics design and development process of my team, from the initial concept sketches to seamless implementation within games. My expertise encompasses theme and concept development, character design, background and landscape detailing, symbol and font creation, GUI design, bonus feature ideation, promotional ad creation, animation of art assets, and collaborative integration of graphics with programmers. Proficient in a suite of industry-standard software, including Photoshop, Zbrush, Art-Text, After Effects, DAZ-Studio, Substance Painter, Spine 2D and Maya, I am dedicated to elevating the visual appeal and immersive quality of gaming experiences to Merkur-Excellence

Key Skills:

Creative Conceptualization: Proficient in conceiving and visualizing artistic concepts that resonate with game themes and player engagement, ensuring a cohesive visual direction.

Graphic Design Mastery: Skilled in crafting characters, backgrounds, symbols, fonts, and other visual elements that enrich the visual narrative of games.

UI/UX Design: Adept at designing intuitive and visually pleasing user interfaces to enhance the overall gaming experience.

Thematic Expertise: Specializing in theme development for slot games, ensuring the creation of immersive and memorable gaming environments.

Animation Proficiency: Experienced in animating art assets, injecting life and dynamism into game visuals to create more engaging and interactive player experiences.

Collaborative Leadership: Effective collaboration with cross-functional teams, including programmers, to seamlessly integrate graphics into games.

Project Management: Proficiently manage creative projects from inception to completion, including budgeting and deadline adherence.

Artistic Direction: Provide clear artistic direction and guidance to creative teams, maintaining consistency with the project's visual vision.

Software Expertise: Competent in a suite of industry-standard software tools, such as Photoshop, Zbrush, Art-Text, After Effects, DAZ-Studio, Substance Painter, Spine 2D and Maya.

Adaptability: Versatile in adapting creative skills to different gaming genres and platforms while staying updated on the latest industry trends and technologies.

My passion for delivering visually captivating gaming experiences, combined with a wealth of skills and experience, positions me as a valuable asset in the realm of game design and development.

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Lead 2D /3D Game Art Designer

Apex Gameing Technologies Graz, Austria | May 2023 - January 2025

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2D / 3D Game Art Designer
Apex Gameing Technologies Graz, Austria | May 2018 – April 2023

2D/3D digital art for casino games, slot games, casual games, bonus games
I worked at the design and development of the graphics from the first sketching phase to the implementation in the games.
My areas of work included the developement and detailing of themes, concepts for e.g. slot games, characters, backgrounds, landscapes, symbols, fonts. developement of GUI, bonus features, promotion ads, animation of the art assets and implementing the graphics in the game together with the programmers.

Programs used: Photoshop, Zbrush, Art-Text, After Effects, DAZ-Studios Substance Painter, Maya

Hardware used: Wacom Tablet, Ipad, Mac, Windows

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2D /3D Game Art Designer
CervoMedia Graz, Austria | Sept 2013 – March 2018
mobile games, match3 games, card games, mobile gaming apps

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Texture Artist
Team KINECT | Spring 2013
texture artist for Team KINECT, modding community for Elder Scrolls 5
development and modification for in-game textures

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Freelancing | Private Works
private commissions for digital portraits | early 2013
participations in digital art contests
clay sculpting
traditional media

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Chef
worked as a chef at renowned restaurants in Graz, Austria | 2010 - 2013

Skills

2D AnimationConcept ArtConcept DesignDigital PaintingUser Interface Design3D Animation3D ModelingDigital SculptingGame art2D3D

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
After Effects
After Effects
DAZ Studio
DAZ Studio
arttext
arttext
Substance 3D Painter
Substance 3D Painter
Spine 2D
Spine 2D
Maya
Maya

Productions

    • Video Game
      Clover Link Xtreme
    • Year
      2020
    • Role
      2D/3D Artist
    • Company
      Apex Gaming Technologie
    • Video Game
      Clover Cash
    • Year
      2019
    • Role
      2D/3D Artist
    • Company
      Apex Gaming Technologie
    • Video Game
      Clover Link
    • Year
      2018
    • Role
      2D/3D Artist
    • Company
      Apex Gaming Technologie
    • Video Game
      F.u.F
    • Year
      2017
    • Role
      Head of Designe, 2D/3D Artist
    • Company
      VD STUDIOS, privat projekt
    • Mobile Game
      Golden Match
    • Year
      2017
    • Role
      2D/3D Artist
    • Company
      Cervo Media
    • Mobile Game
      Slot Pharaohs Fire
    • Year
      2015
    • Role
      2D/ 3D Artist
    • Company
      Cervo Media
    • Mobile Game
      Slot Pharaohs Way
    • Year
      2013
    • Role
      "2D/3D Artist
    • Company
      Cervo Media