finaly some time to show some of the diving helm work
same same as other stuff moddeld in zbrush 
played a bit with high and low poly but desidet then to just do it in substance painter
still so mutch to learn but im getting better as fahr as i can see =D
so here is the diving helmet rendert in arnold maya =)
still have to do the animation doo ......
so next is the sextant im curend working on lets see how that will turn out
cherrs MXG


